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| Base Class Feats |
| All Weapons Proficiency: Proficiency bonus to all weapon types |
| Armor Proficiency: Increases Armor value 75/150/300 |
| Rage: Heavy Melee Attacks grant 50 armor, stackable to 500, lasts 5 seconds |
| Gunpowder Proficiency: Can use Firearms(?) |
| Learnable Class Feats |
| Weapon Focus (For one weapon): Increases Proficiency bonus to selected weapon type |
| Shield Master: Can move at full speed while holding a shield up |
| Armored Rider: Two hits to be dismounted instead of one |
| Berserker Rage: Rage now also provides a 3% damage buff per heavy hit, stackable to 15%, lasts 5 seconds |
| Bonus Feats |
| Breacher: Breaching stat bonus |
| Armor Proficiency: Increases Armor value 75/150/300 |
| Weapon Proficiency (For one weapon): Gain Proficiency bonus to selected weapon type (5% damage) |
| Sure-footed: Cripple less severe |
| Athletic: Speed boost while swimming or climbing |
| Skilled: Gaint 5 Attribute points |
| Run: Sprinting costs 20% less stamina |
| Cat's Fall: Fall Damage reduced by half |
| Cartwheel Dodge: Special Attack now performs dagger Special regardless of weapon equipped, can be toggled |
| Eye for Ingredients: Able to buy X Alchemical Ingredients at half price a day |
| Artful Dodge: Dodging at full stamina moves you further and reduces the stamina cost by 25% of its total |
| Reject Poison: Cleanses a single stack of poison per second |
| Toughness: Gain 60 HP |