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| Base Feats |
| Eye for Injury: Crippling shots with a bow are more severe |
| Trap Maker]: Ability to craft permanent bear and spike(?) traps |
| Druidic: Can speak Druidic, an unlearnable language |
| Trackless Step: When breaking in with a partner, can omit to leave one's own clues. Atleast one person must leave clues, clues Pol must still indicate the accurate number of infiltrators |
| Learnable Warden Class Feats |
| Trick Shot: Shots fired from your bow will ricochet if you miss your target |
| Hunter's Bond]: Can summon a beast in combat, applies a buff on the owner while alive |
| Wild Shape: Can transform into a beast in combat |
| Venom Immunity: Cleanses mechanical poisons automatically upon reaching five stacks. Immune to the effects of RP poisons |