wiki:scout

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Scout

Subclasses:
Base Feats
Silent Step: When in light armor, footsteps generate no noise
Uncanny Dodge: Dodging grants 200 armor for 2 seconds
Locksmith: Can craft lockpicks
False Trail: When breaking in alone, can replace a single clue by a false one of your choice
Per Level
Level 1: Bonus Feat
Level 2: Class Feat
Level 3: Bonus Feat
Level 4: Class Feat
Level 5: Bonus Feat
Learnable Scout Class Feats
Exquisite Sneak: Silent Step now applies to all armor weights, jumping no longer generates noise
Slice and Dice: Light attacks deal 10% more damage
Trap Sense: You do not trigger mines and bear traps if you step on them / You can detect traps through obstacles
Bloodletting: Your heavy attacks now inflict bleed
  • Last modified: 2026/02/11 21:33
  • by ssk