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Ritual System
Overview
Every ritual lists a set of Target Values in the format:
[Power, Stability, Focus]
These numbers represent the exact values you must reach by the end of the ritual.
All rituals are performed by manipulating these three values over a fixed sequence of actions.
Starting Values
All participants begin a ritual at:
[10, 10, 10]
You will take exactly 10 actions, each of which uses a reagent to modify one or more of these values.
Actions
- You must perform 10 total actions.
- Each action consumes a reagent.
- Reagents shift Power, Stability, and Focus in specific ways (defined elsewhere).
- If you run out of reagents before completing your 10 actions, you must draw and use a random reagent for each remaining action.
Scoring the Result
At the end of your tenth action, compare your final values to the ritual’s Target Values.
Count how many of the three values exactly match their targets:
- 0 Matches → Critical Failure
- 1 Match → Failure
- 2 Matches → Success
- 3 Matches → Critical Success
Allied Assistance
Up to three allies may aid you during a ritual.
Each ally grants you one Lock, which you may use at any time. A Lock allows you to:
- Freeze one of your current values (Power, Stability, or Focus)
- That value cannot be changed by any further actions
- You may use Locks one at a time or save them for later
Once a value is locked, all reagent effects that would alter it are ignored.
Forced Random Actions
If you lack sufficient reagents to complete all 10 actions:
- For each missing reagent, you must perform an action using a random reagent
- These still count as normal actions and cannot be skipped
- You may choose to take a random action willingly