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Elves
| Elves |
|---|
| Height: 180–200 cm |
| Attribute Modifiers: +2 Dexterity, +2 Intelligence, –2 Constitution |
| Languages: Common, Elven |
| Cultures: Aquatic Elves, Arctic Elves, Dusk Elves, Ekujae Elves, Jininese Elves, Desert Elves |
Overview
Male Names: Caladrel, Heldalel, Lanliss, Meirdrarel, Seldlon, Talathel, Variel, Zordlon
Female Names: Amrunelara, Dardlara, Faunra, Jathal, Merisiel, Oparal, Soumral, Tessara, Yalandlara
Elves are long-lived humanoids attuned to the natural world. Unlike truly mystical fey creatures, elves remain mortal, yet their extended lifespans give them a deep understanding of nature and long-term perspective on life. Many elves live in the same region for centuries, learning sustainable ways to interact with their environment. Over time, an elf’s appearance often reflects their surroundings, from hair and eye color to skin tones.
Elves tend to be private and careful in choosing friends. Relationships, once formed, are durable, often lasting decades or centuries. They frequently form bonds with other long-lived beings, such as dragons, fey, and certain outsiders. Elves who live among shorter-lived races may develop a melancholic outlook, as they witness repeated cycles of loss.
Physical Description
Elves are typically taller than humans, with a lithe and graceful build. Their ears are long and pointed, and their eyes are large and expressive. Elves’ appearances vary widely depending on their environment: forest elves may have earthy hair and eye tones, desert elves warmer, sun-baked hues, and arctic elves paler features. Despite their slender forms, elves are agile and surprisingly resilient.
Elven clothing often emphasizes natural beauty, but urban elves frequently adopt sophisticated fashion and may influence city trends.
Society
Elven societies value harmony with nature and often strive for sustainability, even in harsh environments. This adaptability can make them skilled guides or resource managers, although they may be wary of outsiders who fail to respect the land.
Artistry and craftsmanship are highly regarded among elves, particularly in wood, leather, bone, and ivory. Work with stone or metal is less common and sometimes viewed as unconventional. Scholars, wizards, and other intellectual pursuits are respected, particularly those combining study with artistry, as magic and research are both practical and aesthetic achievements.
Relations with Other Races
Elves can be slow to trust other races and may judge individuals separately from their broader communities. They respect skills where earned—dwarves’ craftsmanship, gnomes’ magic, humans’ ambition—but may regard others, such as halflings, with gentle amusement or concern. Elves are fascinated by the fleeting lives of humans, and crossbreeds (such as half-elves or half-orcs) may face distrust or rejection.
Alignment and Beliefs
Elves are often guided by emotion, intuition, and a love of beauty and freedom. Many lean toward chaotic good, valuing compassion and creativity over rigid rules. Personal expression, art, and freedom of choice are central to elven life.
Adventurers
Elves are drawn to adventure by curiosity, a desire to reclaim lost knowledge, or the need to explore regions beyond their homeland. Societies generally accept this as part of an elf’s personal growth. Those raised among short-lived races often find the adventuring lifestyle especially appealing, as it allows freedom from the constraints of watching friends age quickly.
In combat, elves prefer to fight at range, leveraging accuracy and magic rather than brute strength. Common classes include wizards, rangers, and other roles emphasizing dexterity, precision, and arcane skill.
