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| wiki:scout [2026/02/11 21:23] – created ssk | wiki:scout [2026/02/15 11:19] (current) – ssk | ||
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| - | | Subclasses: | | + | | **__Subclasses__**: Rogue, Bard | |
| + | ^ **Base Class Feats:** ^ | ||
| + | | **__Silent Step__**: When in light armor, footsteps generate no noise | | ||
| + | | **__Uncanny Dodge__**: Dodging grants 200 armor for 2 seconds | ||
| + | | **__Locksmith__**: | ||
| + | | **__False Trail__**: When breaking in alone, can replace a single clue by a false one of your choice | ||
| - | ^ Base Feats ^ | + | Life is an endless adventure for those who live by their wits. Ever just one step ahead of danger, rogues bank on their cunning, skill, and charm to bend fate to their favor. Never knowing what to expect, they prepare for everything, becoming masters of a wide variety of skills, training themselves to be adept manipulators, |
| - | | [[Silent Step]]: When in light armor, footsteps generate no noise | | + | |
| - | | [[Uncanny Dodge]]: Dodging grants 200 armor for 2 seconds | + | While for the others, untold wonders and secrets exist for those skillful enough to discover them. Through cleverness, talent, and magic, these cunning few unravel the wiles of the world, becoming adept in the arts of persuasion, manipulation, |
| - | | [[Locksmith]]: | + | |
| - | | [[False Trail]]: When breaking | + | |
| ^ Per Level ^ | ^ Per Level ^ | ||
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| | Level 5: [[Bonus Feat]] | | | Level 5: [[Bonus Feat]] | | ||
| - | ^ Learnable | + | ^ Learnable Class Feats ^ |
| - | | [[Exquisite Sneak]]: Silent Step now applies to all armor weights, jumping no longer generates noise | | + | | **__Exquisite Sneak__**: Silent Step now applies to all armor weights, jumping no longer generates noise | |
| - | | [[Slice | + | | **__Slice |
| - | | [[Trap Sense]]: You do not trigger mines and bear traps if you step on them / You can detect traps through obstacles | | + | | **__Trap Sense__**: You do not trigger mines and bear traps if you step on them / You can detect traps through obstacles | |
| - | | [[Bloodletting]]: Your heavy attacks now inflict bleed. | | + | | **__Bloodletting__**: Your heavy attacks now inflict bleed | |