wiki:rituals

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wiki:rituals [2025/12/25 23:05] ersatzwiki:rituals [2025/12/26 05:32] (current) ersatz
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 ====== Ritual System ====== ====== Ritual System ======
-<flow> + 
-graph TD; +=== Target Values ===
-    Begin Ritual-->B; +
-    A-->C; +
-    A-->D; +
-    B-->D; +
-    C-->D; +
-</flow> +
-=== Overview ===+
 Every ritual lists a set of **Target Values** in the format: Every ritual lists a set of **Target Values** in the format:
  
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 These numbers represent the exact values you must reach by the end of the ritual. These numbers represent the exact values you must reach by the end of the ritual.
  
-All rituals are performed by manipulating these three values over a fixed sequence of actions.+All rituals are performed by manipulating these three values over a the span of ten actions.
  
 ---- ----
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 ---- ----
  
-=== Actions ===+=== Allied Assistance === 
 +Up to **three allies** may aid you during a ritual. 
 + 
 +Each ally grants you **one Lock**, which you may use at any time. A Lock allows you to: 
 + 
 +  * **Freeze** one of your current values (Power, Stability, or Focus) 
 +  * That value **cannot be changed** by any further actions, use them for values that match their target 
 + 
 +Once a value is locked, all reagent effects that would alter it are **ignored**. 
 + 
 +<flow> 
 +flowchart TD; 
 +  a["Are others aiding you in your ritual?"]; 
 +  b["Have your assistants use their  
 +  Ritual Assist ability on you"]; 
 +  c["Start Ritual"]; 
 +  a --> No; 
 +  a --> Yes; 
 +  Yes --> b; 
 +  No --> c; 
 +  b --> c; 
 +</flow> 
 + 
 +---- 
 + 
 +=== Reagent Use ===
   * You must perform **10 total actions**.   * You must perform **10 total actions**.
   * Each action consumes a **reagent**.   * Each action consumes a **reagent**.
   * Reagents shift Power, Stability, and Focus in specific ways (defined elsewhere).   * Reagents shift Power, Stability, and Focus in specific ways (defined elsewhere).
-  * If you run out of reagents before completing your 10 actions, you must draw and use a **random reagent** for each remaining action.+  * If you run out of reagents before completing your 10 actions, you will be forced to perform randomized actions 
 + 
 +---- 
 + 
 +=== Random Action === 
 +If you lack sufficient reagents to complete all 10 actions: 
 + 
 +  * For each missing reagent, you must perform an action which randomly alters each value 
 +  * These still count as normal actions and **cannot be skipped** 
 +  * You **may choose** to take a random action willingly, even if you would have reagents to use 
  
 ---- ----
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   * **3 Matches → Critical Success**   * **3 Matches → Critical Success**
  
-----+<flow> 
 +flowchart TD; 
 +  a["Ritual End."]; 
 +  b["Does the final value match the target value?  
 +  (Power, Stability, Focus)"]; 
 +  c["Add one to score per matching value."]; 
 +  d["No change to score."]; 
 +  a --> b; 
 +  b --> Yes; 
 +  b --> No; 
 +  Yes --> c; 
 +  No --> d;
  
-=== Allied Assistance === +</flow>
-Up to **three allies** may aid you during a ritual. +
- +
-Each ally grants you **one Lock**, which you may use at any time. A Lock allows you to: +
- +
-  * **Freeze** one of your current values (Power, Stability, or Focus) +
-  * That value **cannot be changed** by any further actions +
-  * You may use Locks one at a time or save them for later +
- +
-Once a value is locked, all reagent effects that would alter it are **ignored**. +
- +
----- +
- +
-=== Forced Random Actions === +
-If you lack sufficient reagents to complete all 10 actions: +
- +
-  * For each missing reagent, you must perform an action using a **random reagent** +
-  * These still count as normal actions and **cannot be skipped** +
-  * You may choose to take a random action willingly+
  
  • Last modified: 2025/12/25 23:05
  • by ersatz