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| - | Pick a ritual. Its Target Values | + | ====== Ritual System ====== |
| - | [Power, Stability, Focus] | + | |
| - | show the numbers you must match. | + | |
| - | You start at [10,10,10] and take 10 actions using reagents to move your values. Each exact match at the end gives 1 point: | + | === Target Values === |
| + | Every ritual lists a set of **Target Values** in the format: | ||
| - | 0 = Crit Fail • 1 = Fail • 2 = Success • 3 = Crit Success | + | **[Power, Stability, Focus]** |
| - | Up to 3 allies | + | These numbers represent the exact values you must reach by the end of the ritual. |
| + | |||
| + | All rituals are performed by manipulating these three values over a the span of ten actions. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === Starting Values === | ||
| + | All participants begin a ritual at: | ||
| + | |||
| + | **[10, 10, 10]** | ||
| + | |||
| + | You will take **exactly 10 actions**, each of which uses a reagent to modify one or more of these values. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === Allied Assistance === | ||
| + | Up to **three | ||
| + | |||
| + | Each ally grants you **one Lock**, which you may use at any time. A Lock allows you to: | ||
| + | |||
| + | * **Freeze** one of your current values (Power, Stability, or Focus) | ||
| + | * That value **cannot be changed** by any further actions, use them for values that match their target | ||
| + | |||
| + | Once a value is locked, all reagent effects that would alter it are **ignored**. | ||
| + | |||
| + | < | ||
| + | flowchart TD; | ||
| + | a["Are others aiding you in your ritual?" | ||
| + | b[" | ||
| + | Ritual Assist ability on you" | ||
| + | c[" | ||
| + | a --> No; | ||
| + | a --> Yes; | ||
| + | Yes --> b; | ||
| + | No --> c; | ||
| + | b --> c; | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === Reagent Use === | ||
| + | * You must perform **10 total actions**. | ||
| + | * Each action consumes a **reagent**. | ||
| + | * Reagents shift Power, Stability, and Focus in specific ways (defined elsewhere). | ||
| + | * If you run out of reagents before completing your 10 actions, you will be forced to perform randomized actions | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === Random Action === | ||
| + | If you lack sufficient reagents to complete all 10 actions: | ||
| + | |||
| + | * For each missing reagent, you must perform an action which randomly alters each value | ||
| + | * These still count as normal actions and **cannot be skipped** | ||
| + | * You **may choose** to take a random action willingly, even if you would have reagents to use | ||
| + | |||
| + | |||
| + | ---- | ||
| + | |||
| + | === Scoring the Result === | ||
| + | At the end of your tenth action, compare your final values to the ritual’s Target Values. | ||
| + | |||
| + | Count how many of the three values **exactly match** their targets: | ||
| + | |||
| + | * **0 Matches → Critical Failure** | ||
| + | * **1 Match → Failure** | ||
| + | * **2 Matches → Success** | ||
| + | * **3 Matches → Critical Success** | ||
| + | |||
| + | < | ||
| + | flowchart TD; | ||
| + | a[" | ||
| + | b[" | ||
| + | (Power, Stability, Focus)" | ||
| + | c["Add one to score per matching value." | ||
| + | d[" | ||
| + | a --> b; | ||
| + | b --> Yes; | ||
| + | b --> No; | ||
| + | Yes --> c; | ||
| + | No --> d; | ||
| + | |||
| + | </ | ||
| - | You MUST perform 10 actions to end a ritual, if you have no more reagents you will have to use a with random values. | ||