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| ====== Minotaurs ====== | ====== Minotaurs ====== | ||
| + | {{ placeholder |}} | ||
| + | ^ Minotaurs | ||
| + | | Height: 7 to 8 feet | | ||
| + | | Attribute Modifiers: +2 Strength, +2 Constitution | | ||
| + | | Language: Common (Taldan), Jotun | | ||
| + | | Common Cultures: [[Iblydan Minotaurs]], | ||
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| - | ^ Minotaurs ^ | ||
| - | | Height: 200 to 240 | | ||
| - | | Attribute Modifiers: +2 Strength, +2 Constitution, | ||
| - | | Language: Common (Taldan), Minotaur | | ||
| - | | Common Cultures: [[Labyrinth Clans]], [[Wilderness Tribes]], [[Arena Fighters]], [[Mercenary Bands]] | | ||
| === Overview === | === Overview === | ||
| - | **Male Names: | + | **Male Names: |
| - | **Female Names: | + | |
| + | **Female Names: | ||
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| + | Minotaurs are large, bovine-headed humanoids known for their physical power and imposing presence. Despite their fearsome appearance and reputation for ferocity, minotaurs are highly intelligent and skilled artisans, renowned for their affinity for puzzles, mazes, and intricate architecture. Originating on the Iblydos archipelago, | ||
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| + | Minotaurs are often misunderstood by outsiders, who mistake their solitary and labyrinthine homes for cruelty or savagery. In reality, minotaur architecture serves both as functional art and as a training ground for young minotaurs to develop skills in hunting, stalking, and problem-solving. Their pride in craftsmanship and intellectual pursuits often surpasses their aggressive reputation. | ||
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| + | == Physical Description: | ||
| + | Standing roughly eight feet tall, minotaurs possess deep brown, black, or sometimes gray and white fur. They have prominent horns, cloven hooves, and tails. While broad and muscular, minotaurs retain surprising dexterity and balance, allowing for silent movement when needed. Variants such as littlehorn minotaurs are smaller, while ghost bulls exhibit pale fur and a supernatural sense of direction or connection to the afterlife. Great-horned minotaurs are especially known for charging foes with their massive horns. | ||
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| + | Minotaur horns are often decorated with rings, chains, tattoos, or engraved patterns, reflecting individual pride and status. Hooves may also be adapted for quiet movement or harsh terrain. | ||
| - | Minotaurs are a proud and formidable race, renowned for their size, strength, and endurance. Often associated with labyrinthine territories and complex tribal societies, they possess a natural inclination toward martial pursuits and personal honor. While minotaurs are capable of complex thought, they prefer action to debate, valuing strength, courage, and tactical acumen. Their imposing appearance and combat prowess often intimidate other races, though minotaurs respect those who can match them in skill or cunning. | ||
| - | == Physical Description | + | == Society: |
| + | Minotaurs are insular, living in underground or mountainous enclaves. They value community, skill mastery, and intellectual challenges, often expanding their dwellings with twisting hallways, overhangs, and shared gardens to create maze-like structures. Conflicts between tribes can be violent, with survivors either fleeing or joining rival groups. | ||
| - | Minotaurs | + | Minotaurs |
| - | == Society == | + | Minotaur communities emphasize education, craft, and personal growth, often avoiding divine worship. When they do follow deities, minotaurs favor gods of self-improvement, |
| - | Minotaurs live in clans and tribes often located in labyrinthine strongholds, | ||
| - | While most minotaurs | + | == Relations: == |
| + | Minotaurs | ||
| - | == Relations == | + | They maintain a reputation as fierce hunters and skilled artisans, though myths of cannibalism or monstrous behavior are largely the product of outsider misconceptions. Minotaurs who leave their enclaves often do so due to exile, compulsion, or personal exploration, |
| - | Minotaurs are often seen as dangerous or exotic by other races, and they are frequently misunderstood or mistrusted. They tend to respect individuals who prove their skill, courage, or integrity, regardless of race. Humans and other humanoids often fear or revere them for their strength and martial prowess. Minotaurs themselves are selective in alliances, typically cooperating only when mutual benefit or honor is involved. | ||
| - | == Alignment and Religion == | + | == Alignment and Religion: == |
| + | Minotaurs tend toward lawful or neutral alignments, reflecting their societal emphasis on skill, self-discipline, | ||
| - | Minotaurs generally favor lawful or neutral alignments, emphasizing personal honor, loyalty, and the laws of the tribe. However, independent or wandering minotaurs may adopt chaotic tendencies, following instinct and personal judgment rather than clan rules. They worship deities of strength, hunting, war, and endurance, often venerating ancestral spirits and totemic forces that reflect their tribal identity. | ||
| - | == Adventurers == | + | == Adventurers: == |
| + | Minotaurs make skilled adventurers, | ||
| - | Minotaurs make excellent fighters, barbarians, and rangers due to their strength and endurance. They can also excel as monks or paladins, combining physical prowess with discipline or devotion. Many minotaur adventurers seek personal glory, explore the wider world to prove themselves, or act as mercenaries or champions for causes aligned with their sense of honor. | + | Minotaur adventurers are often motivated by personal honor, curiosity, or a desire |