wiki:aasimar

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wiki:aasimar [2025/12/02 18:40] – created kargawiki:aasimar [2025/12/13 23:57] (current) ersatz
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 ====== Aasimars ====== ====== Aasimars ======
-{{ placeholder |}} + 
-^ Aasimars    +^ Aasimars ^ 
-| Height: 170 to 190  |+| Height: 170 to 190 |
 | Attribute Modifiers: +2 Wisdom, +2 Charisma | | Attribute Modifiers: +2 Wisdom, +2 Charisma |
-Language: Common (Taldan), Celestial | +Languages: Common (Taldan), Celestial | 
-| Common Cultures: [[Agathion-Blooded (Idyllkin)]], [[Angel-Blooded (Angelkin)]], [[Archon-Blooded (Lawbringers)]], [[Azata-Blooded (Musetouched)]], [[Garuda-Blooded (Plumekith)]], [[Peri-Blooded (Emberkin)]],  | +| Common Cultures: [[Agathion-Blooded (Idyllkin)]], [[Angel-Blooded (Angelkin)]], [[Archon-Blooded (Lawbringers)]], [[Azata-Blooded (Musetouched)]], [[Garuda-Blooded (Plumekith)]], [[Peri-Blooded (Emberkin)]] |
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 === Overview === === Overview ===
  
-**Male Names:** Aritian, Beltin, Cernan, Cronwier, Eran, Ilamin, Maudril, Okrin, Parant, Tural, Wyran, Zaigan+**Male Names:** Aritian, Beltin, Cernan, Cronwier, Eran, Ilamin, Maudril, Okrin, Parant, Tural, Wyran, Zaigan   
- +**Female Names:** Arken, Arsinoe, Davina, Drinma, Imesah, Masozi, Nijena, Niramour, Ondrea, Rhialla, Valtyra  
-**Female Names:** Arken, Arsinoe, Davina, Drinma, Imesah, Masozi, Nijena, Niramour, Ondrea, Rhialla, Valtyra+
- +
-Aasimars are humans with a significant amount of celestial or other good outsider blood in their ancestry. While not always benevolent, aasimars are more inclined toward acts of kindness rather than evil, and they gravitate toward faiths or organizations associated with celestials. Aasimar heritage can lie dormant for generations, only to appear suddenly in the child of two apparently human parents. Most societies interpret aasimar births as good omens, though it must be acknowledged that some aasimars take advantage of the reputation of their kind, brutally subverting the expectations of others with acts of terrifying cruelty or abject venality. “It's always the one you least suspect” is the axiom these evil aasimars live by, and they often lead double lives as upstanding citizens or false heroes, keeping their corruption well hidden. Thankfully, these few are the exception and not the rule.     +
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- +
-== Physical Description: == +
-Aasimars look mostly human except for some minor physical trait that reveals their unusual heritage. Typical aasimar features include hair that shines like metal, jewel-toned eyes, lustrous skin color, or even glowing, golden halos. +
  
 +Aasimars are humanoids with celestial or other good-aligned outsider ancestry. They are often drawn toward acts of kindness and justice, though some may take advantage of their reputation for personal gain or secrecy. Aasimar traits can remain dormant for generations and may appear unexpectedly. Most societies view aasimars as omens of good fortune, though exceptional individuals may betray these expectations with acts of cruelty or deceit.
  
-== Society: == +== Physical Description ==
-Aasimars cannot truly be said to have an independent society of their own. As an offshoot of humanity, they adopt the societal norms around them, though most find themselves drawn to those elements of society that work for the redress of injustice and the assuagement of suffering. This sometimes puts them on the wrong side of the law in more tyrannical societies, but aasimars can be careful and cunning when necessary, able to put on a dissembling guise to divert the attention of oppressors elsewhere. While corrupt aasimars may be loners or may establish secret societies to conceal their involvement in crime, righteous aasimars are often found congregating in numbers as part of good-aligned organizations, especially (though not always) churches and religious orders.  +
- +
  
-== Relations: == +Aasimars resemble humans but display minor celestial traits that mark their heritageCommon features include metallic or radiant hair, jewel-toned eyes, glowing or lustrous skinor faint halos of lightThese traits vary in intensity, with some aasimars showing only subtle hints of their divine ancestry.
-Aasimars are most common and most comfortable in human communities. This is especially true of those whose lineage is more distant and who bear only faint marks of their heavenly ancestryIt is unclear why the touch of the celestial is felt so much more strongly in humanity than other racesthough it may be that humanity's inherent adaptability and affinity for change is responsible for the evolution of aasimars as a distinct racePerhaps the endemic racial traits of other races are too deeply bredtoo strongly present, and too resistant to change. Whatever dalliances other races may have had with the denizens of the upper planes, the progeny of such couplings are vanishingly rare and have never bred true +
  
-However, even if they generally tend toward human societies, aasimars can become comfortable in virtually any environment. They have an easy social grace and are disarmingly personable. They get on well with half-elves, who share a similar not-quite-human marginal status, though their relations are often less cordial with half-orcs, who have no patience for aasimars' overly pretty words and faces. Elven courtiers sometimes dismiss aasimars as unsophisticated, and criticize them for relying on natural charm to overcome faux pas. Perhaps of all the known races, gnomes find aasimars most fascinating, and have an intense appreciation for their varied appearances as well as the mystique surrounding their celestial heritage.    +== Society ==
  
 +Aasimars do not form a distinct society, instead integrating into the communities around them. Many are drawn to organizations, religious orders, or groups focused on justice, healing, or protection. Righteous aasimars often congregate in good-aligned institutions, while corrupt aasimars may act in secrecy or lead covert networks. They can be cunning when needed, balancing the demands of society with their personal goals or sense of destiny.
  
-== Alignment and Religion: == +== Relations ==
-Aasimars are most often of good alignment, though this isn't necessarily universal, and aasimars that have turned their back on righteousness may fall into an unfathomable abyss of depravity. For the most part, however, aasimars favor deities of honor, valor, protection, healing, and refuge, or simple and prosaic faiths of home, community, and family. Some also follow the paths of art, music, and lore, finding truth and wisdom in beauty and learning. +
  
 +Aasimars are most commonly found among humans, where their heritage is more readily accepted. They share a natural charm and social grace, often getting along well with half-elves, while half-orcs may view them with suspicion. Elves may regard them as overly polished, and gnomes often find their appearance and celestial mystique fascinating. Though they blend most easily with humans, aasimars can adapt to nearly any society, forging bonds based on personal merit rather than heritage.
  
-== Adventurers: == +== Alignment and Religion ==
-Aasimars frequently become adventurers, as they often do not quite feel at home in human society and feel the pull of some greater destiny. Clerics, oracles, and paladins are most plentiful in their ranks, though bards, sorcerers, and summoners are not uncommon among those with a fondness for arcane magic. Aasimar barbarians are rare, but when born into such tribes they often rise to leadership and encourage their clans to embrace celestial totems.   +
  
-== Special: == +Most aasimars are of good alignment, though exceptions exist. They often worship deities associated with honor, valor, healing, and protection, but some may follow artistic, scholarly, or nature-focused paths. Aasimars may also create personal faiths or honor abstract ideals such as freedom, balance, or harmony with the world.
-**Non-Human Aasimars**+
  
-Not all aasimars are descended from humans. Aasimars can be born of any intelligent race, though human aasimars are the most common. Aasimars of other races usually exemplify the ideals of beauty and skill as seen by their base race. For example, halfling aasimars are small, beautifully proportioned, and display exceptional grace. Half-orc aasimars are slightly larger and stronger than ordinary orcs, with tough skin and metallic claws and tusks—they are likely to be neutral rather than evil, but still display aggression and incredible combat prowess. Less common humanoids, such as lizardfolk, catfolk, tengus, and others, can also produce aasimars, though given these races’ exotic appearance, members of the more common races may have trouble telling such aasimars apart from their kin.+== Adventurers ==
  
-It should be noted that while any creature that breeds with a celestial may give birth to half-celestial offspring, only humanoids can give birth to aasimars. Thuswhile it’s possible to encounter half-celestial dragon, unicorn, or griffon, any children of such creatures would be either half-celestials or normal members of their race(And just as oftenthese less conventional half-celestials are sterile.) When discussing half-celestials and aasimarsit’s important to distinguish them from both true celestials (angelsazatasagathionsetc.) and simple celestial creatures (creatures with the celestial templatewhich are themselves denizens of the good-aligned Outer Planes but similar in many ways to their Material Plane counterparts). Most aasimars also have a difficult time getting people to grasp distinctions between celestial types, with common folk erroneously grouping all such beings together as “angels.+Many aasimars become adventurers, driven by destiny, a sense of justice, or a desire to find their place in the worldCommon paths include clericspaladinsor oraclesthough some pursue arcane magic as bardssorcerersor summonersRarely, aasimars take up martial careers outside the divineoften rising to leadership roles within their tribes or communities.
  
-Non-human aasimars have the same statistics as human aasimars with the exception of size. Thus a halfling aasimar is Small but otherwise possesses the same statistics and abilities as a human aasimar—the difference is purely cosmetic. Non-human aasimars do not possess any of the racial abilities of their base race. However, they are usually raised in the same cultural context as other members of their base race, and thus generally adopt the same fighting style as their peers, use the same types of weapons and armor, and study the same skills. +== Special: Non-Human Aasimars ==
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-//Sources: [[http://paizo.com/products/btpy9g9v?Pathfinder-Campaign-Setting-Inner-Sea-Races| Inner Sea Races pg238]][[http://paizo.com/products/btpy8rv2?Pathfinder-Roleplaying-Game-Advanced-Race-Guide|Advanced Race Guide pg. 84]][[http://paizo.com/products/btpy8auu?Pathfinder-Roleplaying-Game-Bestiary|Pathfinder RPG Bestiary pg7]]//+Aasimars can be born of any humanoid race, not just humansNon-human aasimars retain the same traits as human aasimars, with size adjusted to their base raceThey do not gain racial abilities of their parent race but are usually raised in the cultural context of that raceadopting similar weapons, skills, and combat stylesOther races producing aasimars are rareand such individuals may be mistaken for members of their base race or viewed as exotic anomalies.
  
-//Many thanks to the many contributors of the [[https://www.aonprd.com/ | Archives of Nethys]] for rendering this material readily accessible.// 
  • Last modified: 2025/12/02 18:40
  • by karga